Tim Just Winter Open XLI – First ICA Tour event 2025

Tim Just Winter Open XLI – First ICA Tour event 2025

 

The Illinois Chess Association is happy to congratulate Bill Buklis from King Registration and Dan Wilson from Wilson Chess for impressively running our first ICA tour event of 2025, the 26th Tim Just Winter Open. The event was held from January 3 to January 5, 2025 in Schaumburg, Illinois. During the tournament, there was a scholastic side tournament on January 4, 2025; which can be found here.

 

The tournament had six sections: Major, Under 2100, Under 1900, Under 1700, Under 1500, and Under 1300. In total, there were nearly 300 participants, 63 of which were ICA members. The tournament consisted of five rounds of game 90 with a 30 second increment.

 

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Picture Courtesy of Wilson Chess

 

Master 

 

We had a very exciting last round where FM Ochirbat Lkhagvajamts was leading  with a perfect 4 points and four players tied in second with 3.5 points going into the final round: IM Augusto Cesar Campos, GM Praveen Balakrishnan, CM Anjaneya Sripathy Rao, and John Abraham. John took a bye in the last round, leaving him a total of 4 points for the event. Meanwhile, Augusto won giving him 4.5 points tying Ochirbat who drew Praveen giving the Master co-champion title to  Augusto and Ochirbat with 4.5 points. Praveen and John ended up tied for third with 4 points. 

 

Here are the players that finished with at least three and a half points:

 

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Under 2100

 

We had an undefeated player, Srivatsan Sekar, with a perfect 5 out of 5 wins. Michael H Li was also undefeated after taking a half point bye in the first round, ending up with 4.5 points. Steven Napoli ended up alone in third place with 4 out of 5 points. There was a 7-player tie with 3.5 points. 

 

Here are the players that finished with at least three and a half points:

 

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Under 1900

 

There was a two-way tie for first place with 3.5 out of 4 points going into the last round, making for an exciting finish with three other players having a total of 3 points. Chad Beasley and Amarjargal Ganbaatar played each other for the U1900 title. Chad won the game for a total of 4.5 points. Amarjarga ended up in an 8-way tie for second with 3.5 points. The other 7 players are listed below with 3.5 points.

 

Here are the players that finished with at least three and a half points:

 

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Under 1700

 

There were two players going into the last round with 3.5 points. Ojas Sahoo and Evan Y Jin. Since Ojas drew Evan in round 4, they did not play each other. Instead, Ojas ended up defeating Junho Par to take the title with 4.5 points.  We had three players ending up with 4 points coming into a tie for second place. The three players were Joshua Flores, Emil Sadyktov and Junho Park.

 

Here are the players that finished with at least three and a half points:

 

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Under 1500

 

Going into the last round Henry Byrne Thomas was the only undefeated player with 4 out 4 points. He defeated Tecumseh Griffin to end up undefeated with 5 points. Meanwhile, Robert Gavin Decicco won his last game to finish outright in second place with 4.5 points.

 

Here are the players that finished with at least three and a half points:

 

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Under 1300

 

Shaun Stubenvoll won the U1300 title with a perfect score of 5 out of 5 games. At the same time, Saboor Khan, who came in second, had an outstanding achievement considering he was unrated starting the event. We had another outstanding tournament by Connor Chung who also came into the event unrated ended up with 4 points. We also want to recognize the following players who came into the event unrated to enjoy our first ICA tour event of 2025: Ravi Ranjan, Andrew Block, Ian Sornson, Bud Harrison, Kayleb Sims, Max Grouper and Shorya Mehta.

 

Here are the players that finished with at least three and a half points:




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Linked here is a complete cross-table for the event, courtesy of King Registration, and linked here is the US rating report. Following these links, you can view the full results across any sections instead of the abbreviated standings above. Linked here is a recap with many pictures and cross tables courtesy of Wilson Chess for the event. Once again, we are happy to congratulate everybody who participated and gave it their best in this tournament and to congratulate Bill Buklis along with King Registration and Dan Wilson from Wilson Chess for running the tournament so smoothly. We also want to thank the 63 Illinois Chess Association members that came out and supported our first ICA tour event for 2025.




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2025 Winter Open Individual Scholastic

2025 Winter Open Individual Scholastic

 

The Illinois Chess Association is happy to congratulate Bill Buklis from King Registration Dam Wilson from Wilson Chess for running our first ICA tour event for 2025. As a wonderful side event for the scholastic players, they offered a scholastic event with lower rated sections compared to the main event. The event was held from January 4, 2025. This tournament was held in Schaumburg, Illinois. There was also the main three-day event from January 3 to January 5, 2025. The main Tim Just Winter Open is presented in a second article which can be found here.

 

The tournament had three sections: Under 1200, Under 800 and Under 500. In total, there were almost 150 participants, 5 of which were ICA members. The tournament consisted of five rounds of game 25 with a 5 delay.

 

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The Trophies, courtesy of Wilson Chess

 

Under 1200

 

We had a very exciting last round with a two-way tie for first entering the last round with a perfect 4 points out of 4 going into the last round.  Pierce Wei defeated Pratheek Gajula to end up with a perfect 5 points. We ended up with four more players going into the last round with 3 points and winning, causing a 5-way tie for second with 4 points. The four other players besides Pratheek Gajulak were Eesha Kumar, Shrinath Hariharan, Eyal Senthilkumar, and Phani Nihit Surikuchi. Pratheek ended up with second place honors on tie-brakes.

 

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Picture Courtesy of Wilson Chess

 

Here are the players that finished with at least three and a half points:

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Under 800

 

We had a very exciting last round.  Michael Juchems was the only player with a perfect 4 out of 4 wins going into the last round. He defeated Shivank Prathipati who started the last round with 3.5 out of 4 points. Mesen Yang also started the last round with 3.5 points and defeated Milo Soohov to come into second place. Two other players started the last round with 3.5 points and drew each other to end up with 4 points: Loga Alexander Pauley and Ansh Raina. Three other players also finished with 4 points by winning their last game: Vikram Gollapudi, Rylan Ingrum and Navya Gupta.

 

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Picture Courtesy of Wilson Chess

 

Here are the players that finished with at least three and a half points:

 

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Under 500

 

There was a four-way tie for first place with a perfect 4 out of 4 points going into the last round, making for an exciting finish.  Adele Mathis defeated Luc Amin and Samarth Singh defeated Wellington Zhou. Adele ended up winning first pace on tiebreaks 

 

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Picture courtesy of Wilson Chess

 

Here are the players that finished with at least three and a half points:

 

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We want to congratulate the following scholastic players that increased their ratings by at least 50 points:

 



Linked here is a complete cross-table for the event, courtesy of King Registration, and linked here is the US rating report. Following these links, you can view the full results across any sections instead of the abbreviated standings above. Linked here is a recap with many pictures and cross tables courtesy of Wilson Chess for the event. Once again, we are happy to congratulate everybody who participated and gave it their best in this tournament and to congratulate Bill Buklis along with King Registration and Dan Wilson from Wilson Chess for running the tournament so smoothly. We also want to thank the 5 Illinois Chess Association members that came out and supported the scholastic side event for our first ICA tour event for 2025.




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January 2025 Top Youth

January 2025 Top 100 Youth

Welcome & congratulations to Nora Maxfield (515) and Frankie Kirkman (452), who made the national Top 100 Girls.

  

US RankNameRating
Top Girls Age 7 and Under
1 Tang, Emily Jiaying 1397
69 NORA MAXFIELD 515
88 Kirkman, Frankie 452
Top Age 7 and Under
11 Tang, Emily Jiaying 1397
26 Li, Ethan 1205
Top Girls Age 8
4 Xia, Elizabeth 1773
5 Xin, Stella 1743
27 VALERIE YAN 1132
29 Gopal, Sri Akshika 1115
38 Kumar, Eesha 1052
78 Batmunkh, TSelmeg 792
87 ANGELICA CAIRO 745
Top Age 8
1 Li, Aiden Linyuan 2058
10 Xia, Elizabeth 1773
17 Xin, Stella 1743
69 Munkhsuld, Bishrelt 1308
Top Girls Age 9
20 Nali, Sahasra 1364
40 Biswas, Avidha 1078
51 Amireddy, Sadhvi 1029
63 Mahesh, Praakruthi 969
74 Banoth, Shanaya 900
Top Age 9
3 Yu, Matthew 1955
35 Tang, Edward Jiayi 1708
76 Kumar, Advik 1509
Top Girls Age 10
65 Bothe, Devaanshi 1029
Top Age 10
77 Silvestre, Lucas 1685
Top Girls Age 11
20 Zhan, Amy 1600
47 Sun,Yuanli 1298
Top Age 11
29 Rajkumar, Sachit Srinivas 1986
Top Girls Age 12
21 Chen, Victoria 1697
37 Bowman, Deborah 1578
42 Saha, Anisha 1534
Top Age 12
12 Khanbutaev, Artemii 2136
17 Baker, Aidan 2075
20 Tikhomirov, Matthew 2050
55 JUSTIN LEE 1932
55 Pittala, Ashvath Reddy 1932
Top Girls Age 13
8 Wang, Gaofei 1843
53 Sharad, Suhana 1407
54 VANSHIKA BANDARU 1404
59 Jiandani, Mehak S 1342
73 Ranjan, Nysa 1230
84 Hari, Nila 1137
Top Age 13
81 Zhang, Ryan 1912
83 MAHENDRA LAVANUR 1905
Top Girls Age 14
34 Manimaran, Shivani 1725
77 Bothe, Nysa 1245
Top Age 14
17 Rao, Anjaneya Sripathy 2251
21 Shetty, Anshul P 2225
73 Chennareddy, Yuvraj 1999
89 Das, Debarghya 1943
Top Girls Age 15
19 Pham, Linda 1773
31 Girish, Niyathi 1634
75 Sheridan, Wayra 1162
98 Gansukh, Megan 1043
Top Age 15
50 Mehrotra, Ekansh 2128
80 Feng, Jay 2030
Top Girls Age 16
26 Raj, Ria 1747
48 SOLOMIIA KUCHER 1492
Top Age 16
1 Mardov, Dimitar 2588
53 Gangavarapu, Sreekar 2113
74 Dmitriev, Andrey 2061
Top Girls Age 17
19 MERRILL LEE 1715
21 Himani Musku 1666
29 Oberai, Anisha 1585
32 Adusumalli, Saanvi 1548
62 Pashyan, Sofia 1205
65 JOSEPHINE GRACE SWAN 1200
80 LUCIA J SCRIMENTI 1066
82 Liu, Catherine 1043
Top Age 17
29 Xu, Arthur 2237
58 Zhao, Alex 2127
61 Malladi, Sadkrith 2110
88 Vikram Oberai 2055
99 WHITMAN KOSAK 2018
Top Girls Age 18
2 Wisniowski, Natalie 2106
7 Cortez, Rebecca 1973
15 Luster, Shakira Makayla 1789
45 Schneider, Rosali 1319
68 Wong, Megan E 989
Top Age 18
9 Kaplan, Avi Harrison 2418
48 Heller, Jack 2141
64 Wisniowski, Natalie 2106
94 Anthony Chen 2000
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Kevin Bachler: A Lifelong Commitment to Chess and the Community

Kevin Bachler: A Lifelong Commitment to Chess and the Community

 Kevin cavemen

    Kevin pictured in front of the Caveman Chess Club

Bachler’s love for chess began in his youth, when he received his first chess set at 11 years old. By the time he was 14, in 1971, he had already begun organizing and directing minor chess tournaments while in Junior High. From there, Bachler’s passion for the game continued to grow. Known for his highly tactical playstyle, he was often told he “played like a caveman” – a description that would later inspire the name of his chess club. During his college years, Bachler’s chess skills advanced to the point where he became an expert player. He began teaching chess and organizing tournaments, and soon after, he achieved the coveted title of master. 

In the 1990s, as his son became involved in chess, Bachler shifted and took a more active role in youth chess. He started a chess club at his son’s school when he was in the third grade. Under his guidance, the club excelled. In three consecutive years, the team finished in the top five in the national championships – and received first in the nation in the third year. As  5th graders before state and nationals, they were also playing in the junior high division because there was insufficient competition within their own age range.

Bachler’s involvement in chess continued to grow throughout the years. By 1997, he began running national chess camps during the summer. These camps provided a unique opportunity for young chess players to practice and play with some of the strongest teachers in the country, while also meeting like-minded children. His camps quickly became some of the largest in the nation, where he himself has the largest chess camp run nationwide.

While Bachler’s career in finance kept him from fully dedicating himself to chess for many years, his love for the game never waned. Upon retiring, he was able to devote more time to his true passion. In pursuit of a lifelong dream, he founded the Caveman Chess Center, a place that would bring respect and positivity to the chess community.

 

caveman    

           Inside of the Caveman Chess Club

To Bachler, The Caveman Chess Center is more than just a place for playing chess – it’s a community focused on fostering respect within the game and getting more people involved in this wonderful game. This is because Bachler finds respect to be the most important quality that should be emphasized within chess, and his club serves as a platform for all players to interact and learn from each other. The club will officially open its doors later this month, with tournaments held in the evenings and on weekends, with typical hours ranging from 3 p.m. to 9 p.m.

Bachler’s career as a competitive player is not without its standout moments. One of the most memorable came during the Janesville Chess Anniversary Open in 1980, where he delivered a spectacular performance. As a low expert player, Bachler managed to beat two 2400-rated opponents in a row and went on to win the tournament with a score of 4.5/5. This victory remains one of his proudest and most tactically sound moments in the game, cementing himself as “The Caveman”.

 

 icb1

 

 

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                          Article from ICB (Illinois Chess Bulletin) supplied by Kevin Bachler

 

           Games courtesy of Kevin Bachler

Beyond his work with the Caveman Chess Club, Bachler is also focused on giving back to the chess community. One of his most recent initiatives is the Caveman Chess Charities, which among many things, especially focuses on  Blind Players, which aims to make chess more accessible for visually impaired players. One of the charity's projects includes implementing blind game notation with ChessBase, enabling blind players to more easily use digital readers to read the information given by ChessBase, or a likewise software. Additionally, Bachler is working on creating a template and accompanying program that will allow tournament information to be published in a streamlined format, saving time and effort for organizers.

As Bachler continues to inspire and teach, his dedication to the game of chess remains unwavering. Whether it’s through coaching, running national camps, organizing a chess club, or his charitable efforts, Bachler is committed to making the chess community a better place for all. Despite all that, with plans to expand his charity efforts, continue running his club, and foster a new generation of chess players, Kevin Bachler’s legacy in the world of chess is far from over.

 

Please email This email address is being protected from spambots. You need JavaScript enabled to view it. for any articles or requests for meet the member or meet the affiliate 

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Meet our Affiliates

It is of great importance for the community to get to meet the members of the ICA community, which is already setup. Now, we have realized that it would be nice to be able to meet our affiliates as well; the people who operate these organizations and support ICA. This new category will begin seeing articles soon.

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ICA Staff Reporter Positions

The Illinois Chess Association would like to reach out to our membership to see if anyone wants to join our staff as a reporter. This position is a volunteer position but a wonderful opportunity for a student that can get credit for service hours. The staff-reporter reports directly to the editor and would be responsible for reporting on chess events throughout their area, creating articles or acquiring information to be sent to the editor for review and publishing. We have two positions available. We would like to have one person that lives in cook or surrounding counties (DuPage, Kane, Lake, McHenry, and Will) and one from the rest of the state. Please send your information to This email address is being protected from spambots. You need JavaScript enabled to view it. and our editor or one of the board members will get back to you shortly.

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Three Illinois Players selected to the 2025 All American Team

Three Illinois Players selected to the 2025 All American Team

US Chess has announced the 2025 All American Chess Team.  Each member of the team received team jackets and plaques for their achievements.  Since 1987 being selected to the team has been one of the highest honors attainable for players aged 18 and under. The age groups with minimum ratings are as follows: Age 18 minimum rating of 2500, Age 17 minimum rating of 2475, Age 16 minimum rating of 2450, Age 15 minimum rating of 2425, Age 14 minimum rating of 2400, Age 13 minimum rating of 2350, Age 12 minimum rating of 2300, Age 11 minimum rating of 2225, Age 10 minimum rating of 2159, Age 9 minimum rating of 2050 and Age 8 and under minimum rating of 1950.

Illinois had 3 out the 58 players entering this year’s class of the 2025 All American Team.

We had one player in the Age 15 group and two in the Age 8 and under group.

 

Dimitar Mardov is in the Age 15 group.

mardov.jpg

Picture courtesy of his parents

 

Aiden LI was in the under 8 group

 

aiden.JPG

Picture courtesy of his parents.

 

Matthew Yu is in the under 8 group

matthew-yu.jpg

Picture courtesy of his parents.

 

The Illinois Chess Association want to congratulate the three Illinois players selected to the 2025 class. The complete US Chess article can be found here.

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2024 annual meeting; Notes from meeting

  • Opening statement - Stephen Plotnick (President)
    • Reflecting on his tenure since 2017.
    • He expressed satisfaction with the current state of the ICA and acknowledged the team effort it made in overcoming previous issues.
    • The editor position has been reinstated, filled by Jacob Plotnick, a junior at the Illinois Mathematics and Science Academy. 
    • Jacob has written nearly 30 articles since February, mostly about tournaments, with some featuring interviews. 
    • Editor will start writing articles about the ICA Tour, not just state events. 
    • Any current affiliate is welcome to write an article or send facts about events to the editor, so an article maybe written. 
    • ICA is planning to expand, and the addition of staff reporter positions are open. Interested individuals can email the editor to become staff reporters. The position is volunteer based, offering service hours for high school or college students. 
  • State of Association – Emily (Treasurer)
    • The ICA is current as the US Chess state affiliate and as a non-profit with the state of Illinois. 
    • Banking information has been moved to the Peoria area, with a new PO box established for consistency in mailings. 
    • The association carries event insurance and bonding insurance for the board. 
    • Current funds in checking and savings accounts total $61,952.45, with approximately $11,000 in investment accounts. 
    • The checking account is now interest-bearing, earning a few hundred dollars annually in dividends. 
    • Taxes and corrected taxes were filed last year, with extensions filed this year due to late access to investment accounts. 
  • Upstate Update – Eric (Metro VP)
    • Reported that things are going well, coordinating with update clubs to help establish different places to play chess and increase public visibility. 
  • Downstate – Amy (Downstate VP presented by Emily) 
    • Amy, unable to provide a detailed update due to location, had Emily fill in, highlighting the active chess scene in Peoria and 
    • Bloomington-Normal areas.
    • Greater Peoria Chess hosts 17 tournaments between August and February, with recent tournaments attracting over 300 participants.
    • The club provides the Boy Scouts of America Chess Merit Badge and won a Title 1 US Chess travel grant, enabling eight players to attend Super Nationals. 
    • Fundraising efforts allowed for two scholarships to Nationals and a bus trip to the K-8 State Championship in Bloomington. 
  • WJS update – Edwin (WJS Committee Chairperson)
    • The program will officially start in January, with new qualifications posted and asterisks indicating near-qualification. Players with an asterisk should reach out to the WJS director to see what they are missing. 
    • Common issues that would lead to a player having an asterisk: Not a current ICA member, missing one of two required tournament appearances 
    • A new female/girl’s/women's Warren Junior Scholars group will encourage more female participation. Should start early this year.
    • As of January, there will be 46 Warren Junior Scholars and about 72 Rising Stars. 
    • Efforts are being made to reach out to chess education platforms for potential discounts or programs to benefit members. 
    • Focus is on retaining female players, especially as they transition to high school and beyond. 
  • ICA Tour - Emily 
    • Listed events can be found on the ICA website under rules for Illinois tour. 
    • Twelve events are scheduled, evenly split between northern and southern locations, running from January through November, ending with the Illinois Class. 
    • Prizes are divided into Open, Reserve, and Scholastic categories, with players earning participation points based on tournament entries playing at least half the number of rounds scheduled.
    • Winners will be announced and awarded in January after board
    • approval, with the same rules and locations used for the 2025 tour.
    • Plans include increasing publicity and membership participation in tour events. 
    • Prizes also included if anyone played in a total of 7,9 or all 12 events.
  • Announce new executive board – Steve (President)
    • President – Danial WIlson
    • Metro VP - Eric Ortega 
    • Downstate VP - Amy Green 
    • Treasurer - Emily Dawson 
  • Remarks from new President – Danial 
    • Danial shared his vision for the ICA, expressing gratitude for the work of current and past board members. 
    • Plans include launching the revamped Warren Junior Scholars and Rising Stars program, the new website with enhanced content, and improved member benefits. 
    • Producing more articles both informative and educational.
    • Giving away free entries to our state events via a raffle for members. 
    • There are plans to review and revise bid guidelines and bylaws, emphasizing the board's ambition and readiness to implement significant improvements in the coming years. 
  • New Website – Steve 
    • The new ICA website is close to completion, with a demonstration of the functionality of the website. 
    • Affiliates will be able to submit their own event listings, which will be displayed on the main page carousel once approved. 
    • Members will have access to game analysis videos and articles, with different levels of access for free and paid memberships. 
    • The website will feature ~600 practical chess exercises from the editor's overseas teaching experience. 
    • Access to PGN games from Grandmaster games to state championship games. 
    • Post demonstration if anyone has anything they would like to see
  • Q&A – 3 minutes per question 
    • No questions asked 
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Agenda for 2024 Annual Meeting

 

Illinois Chess Association Board of Directors Annual Meeting Agenda

December 17, 2024 at 7pm

 

  1. Call to Order
  2. Roll Call: 
  3. Approval of Agenda
  4. Approve November Minutes
  5. Opening Comments - Steve
  6. State of Association – Emily
  7. Upstate Update – Eric 
  8. Downstate – Amy / Emily
  9. WJS update – Edwin
  10. ICA Tour - Steve
  11. Announce new executive board – Steve
  12. Remarks from new President – Dan
  13. New Website – Steve
  14. Q&A – 3 minutes per question
  15. End meeting 9 PM
  16. Next Meeting January 7, 2025
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2024 National K-12 Grade Champonships

 

 2024 National K-12 Grade Champonships

 

 

The USCF expertly ran their 2024 National K-12 Grade Championship last week in National Harbor, Maryland from December 6-8, 2024

 

k12

The tournament had thirteen sections: Kindergarten and grades one to twelve and consisted of over 2700 players from 45 states. Of those 2700, Illinois sent 77 players across all age ranges. The following players participated in their first US Chess National event at this event:

 9th - SHANE ASBRA

11th - RAJINDER SINGH ATLURI

 9th - JAMES BEDNARZ

 9th - PIERCE BLANCHARD

10th - SOHAN CHAMARTHI

11th - ARITRA JANA

11th - LUCAS LAZARO

11th - GRIFFIN LEWIS

 2nd - ADHVIK MOHAN

 K  - ANVITHA MOHAN

 6th - ANISHA SAHA

 4th - MADHUVANTI SATHISH

11th - SAMUEL TAN

10th - ISHAAN TANNEERU

 K  - ALEXANDER WU

10th - YUXUAN XIE

12th - IMMANUEL ZEREGA

 

12th Grade Championship Section

Illinois was represented by 13 players including:

Avi Kaplan

Joseph Dai

Rebecca Cortez

Somil Bose

Evan Haddox

Immanuel Zerega

Daniel Dligach

Alexander Alvarez

William Zalmezak

Akshay Naik

Yinuo Huang

Lucia Scrimenti

Weijun Bao

 

Of whom, Avi Kaplan won the section with 6.0 points

avi.jpg

Picture courtesy of Avi’s parents

Illinois Swept the class prizes for 1000-1299

Immanuel Zerega won 1st place

    Note from coach: Manu (Immanuel) Zerega broke his right wrist the week before the tournament, so he had to notate using his left hand

Daniel Dligach won 2nd place

dan3

 Daniel Supplied last game postion and his medal

Lucia Scrimenti won 3rd place

 

Weijun Bao won the class prize for under 1000 in the 12 Grade Championship

Picture

Finally, Evanston Township High School came in 5th place as a team.

 evanston

Picture courtesy of the High School

Players left to right: Lucia Scrimenti, Wayra Sheridan, Sam Kemeny, Will Zalmezak, Ryan Cowan, Adam Elgat, Manu Zerega, Adam Sklar, Alastair Keely-Walker, Lucas Lazaro, Daniel Dligach, Asa Lieberman, Griffin Lewis, Shane Asbra, Somil Bose.

11th Grade Championship section

 

Illinois was represented by 11 players including:

David Chen

Adam Elgat

Dimitrios Deligiannis

Alastrir Keely-Walker

Lucas Lazaro

Nithin Ramasamy

Griffin Lewis

Samuel Tan

Ryan Cowan

Rajinder Atluri

Aritta Jana

Samuel Tan won 3rd place class for 1000-1299

Lucas Lazaro won 1st place class for under 1000

Ryan Cowan won 2nd place class for under 1000

Pictures

10th Grade Championship section

 

Illinois was represented by 13 players including:

 

Justin Zhang

Asa Lieberman

William Wang

Theodore Han

Micah Mostovoy

Andy Cao

Yuxuan Xie

Atharva Naik

Ishann Tanneeru

Sohan Chamarthi

Vincent Lan

Joanna Marsten

Adam SklarYuxuan

Theodore Han won 1st place class 1300-1599

theodore

Theodore-s picture courtesy of his parents

 

Micah Mostovoy won 1st place class 1100-1299

Sohan Chamarthi won 2nd place class under 1000.

sohan 

Sohan's picture courtesy of his parents

9th Grade Championship section

 

Illinois was represented by 5 players including:

 

Timur Turba

Shane Asbra

James Bednarz

Wayra Sheridan

Pierce Blanchard

8th Grade Championship section

 

There were not any Illinois players who represented at the tournament.

7th Grade Championship section

 

Illinois was represented by 2 players including:

Ashvath Pittala

Arjun Kota

6th Grade Championship section

 

Illinois was represented by 1 player:

Anisha Saha

5th Grade Championship section

 

Illinois was represented by 1 player:

Anfad Saran

Anfad Saran won 2nd place class under 1100-1300.

Picture

4th Grade Championship section

 

Illinois was represented by 2 players including:

Avidhas Biswas

Maduvanti Sathish

3rd Grade Championship section

 

Illinois was represented by 2 players including:

Aiden Li

Bishrelt Munkshuld

Aiden Li won his section with 6.5 points.

 

aiden

Picture courtesy of his parents.

 

2nd Grade Championship section

 

Illinois was represented by 1 player

Adhvik Mohan

picture

Advik Mohan won 2nd place class 600-799

1st Grade Championship section

 

Illinois was not represented

Kindergarten Championship section

 

Illinois was represented by 2 players including:

Alexander Wu

Anvitha Mohan.

Picture

Alexander Wu won 3rd place class 400-599.

 

Linked here is a complete pre-tournament registration report for the event, courtesy of US Chess, and the US rating report. Following these links, you can view the full results across any sections instead of the abbreviated standings above.

Once again, we want to congratulate a remarkable turnout from our Illinois Chess Association players and the great assistance of Edwin Walker, head of our Warren Scholars program, for procuring much of the data used to report on. 

Finally, congratulations to all the players 

If anyone wants an article written or edited, please send an email to This email address is being protected from spambots. You need JavaScript enabled to view it.

 

 

 

 

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There are several major youth tournaments on the annual schedule in Illinois.

Illinois K-8 Championship. This event is normally held in March, and in recent years has attracted from 600 to 800 participants. Kids play in four grade divisions: K-1, 2-3, 4-5, and 6-8. This event is usually upstate one academic year and downstate the next. Trophies are awarded for both individual and school team performances (the top four scorers per team are counted towards the team award). The event is always listed on ICA’s Events page.

Illinois All-Grade Championship. This event is normally held in November and usually attracts 300 to 500 players. It is open to players in Grades K-12, and participants play only against others in their same grade. The All-Grade also alternates between upstate and downstate, usually on a staggered system with the K-8 Championship, so that one of the two is held in each region of the state each year. Like the K-8, awards are given for both individual and school team performances. The event is always listed on ICA’s Events page.

Illinois High School Association (IHSA) Team Championship. This team tournament is normally held the second week of February and marks the culmination of the statewide high school season. In 2010, 130 high schools fielded 8-person teams, and total attendance exceeded 1,100. For more information, see www.ihsa.org/activity/ct/index.htm.

Illinois Elementary School Association (IESA) Championship. This event is new to Illinois, making its debut in February, 2011. It will be open to players in grades 5-8. The event is individually-paired by board position, and there will be both individual and team awards. Tournament organizers expect attendance to exceed 1,000. For more information, see www.iesa.org/activities/chs/.

Denker Qualifier (Illinois High School Individual Invitational Championship). This is a small invitational event held in March or April whose winner goes on to represent Illinois at the national Denker Tournament of High School Champions. All Illinois high school players rated 2000 or higher are invited. Additionally, the top performer at the Illinois Chess Coaches Association individual championship, generally held in February, is also invited.

Illinois Girls Qualifier (for Nationals). In recent years, this has been either an open event or a small invitational round robin, generally held in March or April. The tournament format for 2011 has not yet been decided. The winner of the event goes on to represent Illinois at a national girls’ event.

Other high school events are listed on the website of the Illinois Chess Coaches Association. See http://theicca.blogspot.com/search/label/2%20Schedule.

 

Most chess kids enjoy competition, a subject we began to explore in our section called “Starting a Youth Chess Program.” We go more deeply into the subject in this section. We start with brief descriptions of Illinois’ major statewide youth tournaments, which attract from several hundred to more than a thousand players. The next section, our “Guide to Scholastic Tournaments,” lays out what to expect, how to prepare, and the nuts and bolts of how tournaments are run. “Sportsmanship and Etiquette” comes next, followed by a now-classic piece on “How to be a Good Chess Parent.” Finally, we list past Illinois champions and current top players in our “Hall of Fame.”

A note on leagues and internet competition. In addition to tournaments, many Illinois high school players have the opportunity to participate in league play through regional conferences overseen by the Illinois Chess Coaches Association (http://theicca.blogspot.com/search/label/5%20Conferences). One-on-one team matches sponsored by the conferences are central components of many high school programs.

To our knowledge, there are not yet any leagues in Illinois for younger players, as there are elsewhere. ICA hopes to begin filling that gap. One option we are exploring is online matches between schools, especially where transportation is unavailable or prohibitively expensive. There are already many opportunities for individuals to play games online, and technology for online team competitions is advancing rapidly.  We’ll keep you posted.

Contents

I. Pre-Tournament Planning

A. Readiness
B. Choosing the Right Tournament
C. Registration Details and USCF Registration
D. Packing the Tournament Bag

II. Tournament Day

A. Check-In
B. “Skittles” Area or Team Room; Activity Between Rounds
C. Pairings
D. Basic Scholastic Chess Tournament Rules
E. Time Controls and Chess Clocks
F. Chess Notation
G. Byes
H. Eating for Good Chess
I. Chess Etiquette
J. Reporting and Viewing Results
K. Awards, Tiebreaks, and Final Results

III. Why Chess?


I. Pre-Tournament Planning

A. Readiness

When is a child ready to play in a chess tournament? There is both a technical and an emotional side to chess readiness. First, the child must know how all the pieces move. The child must understand how to win, or, in other words, that the game is over when the king is placed in checkmate. A chess game can also end in a draw, such as when the king is not currently in check but cannot move without placing himself into check. Tournament players need to understand some basic rules, such as “Touch Move/Touch Take” (if you touch a piece, you must move it or capture it). Most tournaments require players to use a chess clock. Older players, generally those in fourth grade and up, also may need to know how to take notation.

Once a player understands the basic rules of tournament chess, the parent or coach should evaluate the child’s emotional readiness. Is the child willing to accept victory or defeat graciously? No crying, no whining, and, especially, no gloating! Is the child able to sit quietly through a chess match without talking to his or her opponent? Does the child enjoy the game, having fun regardless of wins or losses? Chess is a game, and should be fun. Is the child able to persevere through four or five games of chess in one day without losing patience and wanting to go home? Win or lose, the child should stay through all of the scheduled rounds of the tournament.

Chess is about learning. Although kids enjoy winning, the best players know you learn more from your losses than from your wins. The only way to improve is to be willing to play stronger players and, sometimes, lose. You might ask your player, "If you played basketball against your baby brother, would you win? Would you get any better at basketball?” Chess is about constantly challenging yourself and improving. One of the best things about chess is that players can continue to learn and improve their game, no matter how old they are or how well they play. Hopefully, through chess, a child can develop a love for learning that will extend to every aspect of his life.

In his book, The Art of Learning, child chess prodigy Josh Waitzkin, who became the subject of the book and movie “Searching for Bobby Fischer,” writes:

We need to put ourselves out there, give it our all, and reap the lesson, win or lose. The fact of the matter is that there will be nothing learned from any challenge in which we don’t try our hardest. Growth comes at the point of resistance. We learn by pushing ourselves and finding what really lies at the outer reaches of our abilities (p. 42).

Are the parents ready? Most scholastic tournaments consume an entire day, for kids as well as parents. Many parents bring reading material, work, or a laptop. Some parents agree to watch a child who is not their own, or split time at the tournament with another family. Chess tournaments provide an opportunity for parents to bond not only with their own child, but with other parents. While their children duel across checkered squares, parents become friends. Just as the kids learn to support each other through hard fought wins and difficult losses, parents form emotional bonds, sharing each others’ joys and disappointments.

A chess tournament can be an emotionally draining experience for parents, as well as children. Losing may bring tears. While this can be heart-wrenching for parents, keeping the focus on small measurable achievements can help the child feel successful about their tournament experience even when he is not awarded a trophy at days end. Celebrate milestones, such as upsetting a higher rated player, gaining rating points, crossing a ratings milestone such as 1000, winning against an opening that the child has struggled against, or even playing a long hard-fought game. By emphasizing the positives, parents can help children see the value in improving, not just winning. (This topic is explored in more detail in our section called “How to Be a Good Chess Parent.”)

B.Choosing the Right Tournament

What tournament is best? If the child is emotionally and technically ready to play in a tournament, the next step is choosing an appropriate tournament.

1. USCF Rated versus Non-Rated.  The United States Chess Federation (“USCF”) is a nonprofit corporation that promotes chess throughout the country. The USCF has developed a rating system that evaluates chess performance for players in USCF-sanctioned tournaments. Once a child has played in a USCF-rated tournament, he will receive a USCF rating that may be tracked at the USCF website (uschess.org). The rating will go up when the child wins and go down when he loses. The rating will go up more when the child beats a player rated higher than himself and go down more when he loses to a player rated lower. A rating difference of 200 points means that the higher rated player is predicted to win three out of four matches against the lower rated player – not a slam dunk for the stronger player, and certainly reason for the weaker player to fight hard and remain hopeful.

Kids, parents and coaches may become obsessed with ratings. Everyone has good days and bad days, especially children, so it is best not to place too much emphasis on rating gains or losses resulting from a single event. Perspective is key. Encourage a child to see chess progress as reflected through the rating over a period of months or even years. One of the benefits of playing rated tournaments is that players can track personal progress by checking their ratings graph on the USCF website. This graph charts rating changes throughout a person’s chess playing history. A downside of playing rated tournaments is that they tend to be more expensive because the USCF uses part of the entry fee to assist in the costs of maintaining the rating system.

Unrated tournaments afford players the opportunity to play chess without affecting their rating. Because unrated tournaments tend to attract less experienced players, they are a gentle introduction to the world of tournament chess. More experienced players may sometimes want to play an unrated tournament to try out a new opening or tactic without risking losing rating points.

Some tournaments and clubs employ rating systems different from the one maintained by the USCF. These “local” ratings are usually generated by the software used to run tournaments or manage clubs, and may be used in non-USCF-rated tournament pairings or to maintain club rankings.

2. Open versus Rating-Limited Sections. Chess players should consider whether to play in open style tournaments or those divided into sections according to ratings. Open tournaments group together all players of a particular level, such as Kindergarten through 2nd grade, regardless of rating. This gives every entrant an opportunity to take a shot at the best grade-level players. For top players, it may mean that they will compete against some players who may be far below their ability level. For weaker players, it may mean that they will compete against players with significantly more experience and/or ability.

Tournaments that group players according to ratings afford the opportunity for players of all levels to win a prize. With less disparity in ratings, the brackets tend to be more competitive. Each player can compete at a level appropriate to their ability and experience. The top players may not win as many games as they would in an open style tournament, but their chess will benefit from the superior level of competition.

The trick is finding the appropriate fit, where the player feels challenged but not overwhelmed by the level of competition. A key element is assessing the maturity of the player and his willingness to take on challenges. A less mature player may feel discouraged after playing and losing several rounds in an open style tournament, while a more mature player may be able to see the value in competing against stronger players. This is particularly true if the player notates his games and can analyze the notated game with a chess coach, teacher or parent with a higher level of chess knowledge.

C. Registration Details and USCF Registration

How do I find a tournament? To find a chess tournament, players may check the Illinois Chess Association website (il-chess.org) for a listing of upcoming tournaments in Illinois, or the USCF-website (uschess.org) for national events. Typically, these sites provide key information about the tournament, such as how the brackets are structured, what prizes are offered, what the time controls are, how to register, and in some cases, a list of early registrants.

If the event is a USCF rated tournament, the player will need to have a current USCF membership. For kids, annual memberships start at $16. For a little more, members can receive USCF’s excellent Chess Life magazine and other benefits. See (https://secure2.uschess.org/webstore/member.php?mode.x=15&mode.y=13). All memberships include continually updated online ratings and playing histories.  It is important to keep track of your 8-digit USCF ID number and your membership’s expiration date.

D. Packing the Tournament Bag

What do I need at a tournament? On the eve of the tournament, players should pack a bag with items they will need for the event. Healthy snacks and drinks are always a good idea, as well as some money to buy lunch. Players are expected to bring their own sets and boards for open tournaments. Even when sets and boards are provided, as in most scholastic events, children may wish to bring their own for post-game analysis or playing with their friends. Players should set their chess clock for the appropriate time control and pack extra batteries in case their batteries run low. Players should bring their chess notation book and pencil. Players may wish to bring a ball (usually for outdoors only), deck of cards or board game to play between chess rounds.

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II. Tournament Day

A. Check-In

What should I do first? Players should check in with the registration desk or check the master list, if posted, to be sure they are registered and their details are posted correctly, such as section, school affiliation, grade, and USCF number. Do not be surprised if the posted rating differs significantly from the most current online rating. Tournaments typically use the most recent rating published by the USCF, which may be a month or two old.

B.  “Skittles” Area or Team Room; Activity Between Rounds

Where do I stay all day? Most tournaments have a designated area where parents and players may hang out between chess rounds. In chess lingo, this is called the “Skittles” area. Coaches also may arrange to reserve a room for their team, often at a price. When they arrive at the tournament, players should find their team or, if they are not with a school team, stake out an area in the Skittles room to be their base for the day. It is a good idea to arrive at the tournament 30 to 45 minutes before the first round to get settled.

Many players and coaches find that playing chess for fun or blitz games between rounds is not a good idea. Younger players may get caught up in the fast and silly nature of blitz, and play less carefully during their tournament rounds. More experienced players may find that the nonstop calculation of chess moves in tournament and “just for fun” games may cause them to perform less optimally during their competitive rounds.

If time permits after the game is over, players may wish to briefly analyze the critical moments of their game; it is a great way to learn! Players may then wish to take a break from chess between rounds. Physical activity is a great outlet; it gets the blood pumping and energizes the player. A bouncy ball to use for wall ball (outside only, please!) or a Frisbee or football are perfect. Playing outside can also ease the pain of a loss and build friendships. Even a walk around the block can do the trick. Parents and coaches should monitor the kids to be sure they do not get too drained from physical exercise, their play is appropriate to the given space, and they understand when to return to the playing area or their team room for the next round. On rainy or cold tournament days, a deck of cards may offer a spirited diversion from chess calculations.

C. Pairings

How do I find an opponent? Pairing sheets are typically posted on the wall near the tournament playing room a few minutes before the start of the round. Players should check and write down (in their notation book if they have one) their board number, their color (black or white), and their opponent’s name and rating.

Pairing sheets are commonly issued in two forms: alphabetical by player (which make it easiest to find your name) and by board number. Here’s an example of a few names from a typical alphabetical pairing sheet:


XYZ Tournament - Round 3     Pairing List, Page 1

Player                    Color/Board     Opponent

Adeline, Addy (AGS)........... B4         Potter, Harry (4, 2.0, HWS, 1300)

Bell, Tinker (NNL).............W2         Granger, Hermione (3, 0.0, HWS, 1555)

Bird, Tweety (ACME.............W1         Weasley, Ron (1, 0.0, HWS, 1800)


Taking Tweety Bird as an example: “W1” means he is playing White on Board 1.  His opponent is Ron Weasley. The information in the parenthetical after Weasley’s name tells you he is player #1 on the list of participants (usually posted separately, with players listed sequentially by rating, but sometimes simply in the sequence they registered), has a score in this tournament of 0.0 (meaning he’s won no games thus far), is from a school whose abbreviation is HWS, and has a rating of 1800 (usually the USCF rating, although possibly a “local” rating).

Many tournaments post pairings by board number, with players playing White on the left, and those playing Black on the right. It may take a moment to find your name, and pairing sheets in this format may not contain the additional information contained in the parentheticals in the example above.

When the player sits down at the designated board, they should check that the name of their opponent matches the name posted on the pairing sheet.

Most scholastic tournaments are organized according to the Swiss System, where players are matched each round according to the number of wins they have. Pairings are created by computer software (usually “WinTD” or “Swiss Sys”) that, whenever possible, follows a few basic rules:

1)    Every player plays every round;

2)    No two players play each other more than once;

3)    Teammates do not play each other, unless necessary;

4)    Each pairing matches players having the same number of wins in this tournament;

5)    Each player plays an equal number of games as black and white.

In a rated tournament, players are seeded according to their rating, and are ranked from highest rated to lowest rated in each bracket. The normal pairing system matches the highest rated player in the top half of the bracket against the highest rated player from the second half of the bracket. Then the second highest player in the top half of the bracket plays the second highest player in the second half of the bracket and so on until all players are paired. (For example, in a 20-person section, #1 would play #11, #2 would play #12, and so on.) After the first round, the pairing system proceeds in the same manner but players are first grouped by their number of wins, and then by their ratings. In other words, players having one win will be grouped together and seeded according to rating, highest to lowest. The highest rated player in the top half of the bracket with one win will play the highest rated player with one win from the second half of the same bracket. If there is an uneven number of players in a particular group, such as 11 players with one win, the lowest rated player with one win will be paired against the highest rated player of the next win/loss group, either 0.5 wins if there were draws in the first round, or 0 wins if there were no draws in the first round.

Tournament directors (“TDs”) sometimes employ an accelerated pairing system to match stronger players against each other earlier in the tournament. As with normal pairings, the players are seeded according to rating, from highest to lowest. In an accelerated system, the rating list is divided into quarters, with the top seed in the top quartile playing the top seed in the second quartile, and the top seed in the third quartile playing the top seed in the fourth quartile, and so on down the list until all players are paired. In the second round, players who lost in the top half of the bracket compete against players who won in the bottom half of the bracket, while winners play winners in the top half of the bracket and losers play losers in the bottom half of the bracket. . Thereafter, players in each score group are split into quartiles and paired, top quartile with second quartile, third quartile with fourth quartile. The accelerated system results in fewer perfect scores and less reliance on tiebreaks to order the top players than the regular pairing system. . (See “Awards, Tie Breaks and Final Results” below.)

D. Basic Scholastic Chess Tournament Rules

What rules should I know? Tournament players should understand the following basic rules:

1. Touch/Move, Touch Take. If you touch a piece with intent to move it, you must move it. This does not mean if you reach across the board and inadvertently knock over your king with your sleeve, you must move it. If you grab a piece with your fingers, the intent is clear that you mean to move it, and you must. Once you place a piece on a square and let go of it, the move is final and may not be changed. If a piece is not centered on a square, you may say “adjust” and center the piece on the square. If you touch your opponent’s piece and you can legally capture it, you must capture it.

2.  Illegal Moves. An illegal move occurs when a player moves in a manner inconsistent with the rules of chess, such as when a player moves a pawn backwards, or moves into check. The most common illegal moves involve checks. For example, a player may not castle through check, and if a player is in check, he must either capture the checking piece, block the check or move out of check. Any other move is an illegal move. Touch move rules apply here as well; if there is a legal move to be made with the illegally moved piece, then it must be made. Castling is considered a king move. Thus, a player who commits an illegal move by attempting to castle through check must make a legal move with his king if possible. Similarly, if the player has made a move and removed his hand from the piece, he cannot change his mind and instead move another piece. The second move would be illegal. When an illegal move has been made, the opposing player should pause the clock and raise his hand to consult with a tournament official. If the player is new to the game, the TD will likely explain why the move is illegal. Sometimes a player making an illegal move will lose time off of his clock as a consequence of the illegal move.

3. No Talking or Distracting Behavior. Chess is a game of concentration, and all players deserve the opportunity to think quietly. Players may not discuss their game with their opponents, their parents or their coaches while the game is in progress. Most scholastic tournaments require parents and coaches to leave the playing area once the round is set to begin. Players may not engage in annoying behaviors designed to distract their opponents, such as tapping their pencils or making noises. Badgering one’s opponent with comments such as “Hurry Up” or “Move” is not allowed. Any player who feels his opponent is badgering or distracting him should pause his clock and raise his hand to bring the behavior to the attention of a tournament official. The official will likely warn the player to cease the annoying behavior or comments. The official may also impose a time penalty or, in extreme cases, cause the perpetrator to forfeit the round.

4. Disputes. If a question or problem arises during the game, players should pause the clock and raise their hands to consult a tournament official. Do not try to resolve disputes directly with your opponent. While TDs are not perfect, they will do their best to understand and fairly resolve disputes. Accurate notation sheets can greatly aid a TD in making a fair determination. Do not move the pieces from the disputed position or reset the board until the TD has ruled. Young players need lots of reminding not to argue with their opponent or – worse still – accept their opponent’s interpretation of the rules.  A player has the right to ask to speak to another TD or the chief TD if he does not understand or agree with the ruling of a TD.

5. Draw Offers. When offering a draw to an opponent, a player must first make his move and offer the draw on his own time, that is, before he starts his opponent’s clock. The game is over once both players agree to the draw.

6. Losing on Time. A player loses on time if his clock shows no time remaining and the opposing player – only the opposing player—notices and claims a win on time. The opponent must also have sufficient material remaining to create a checkmate. (If the opponent does not, the outcome is a draw.) If both players run out of time before either player has called it, the game is ruled a draw.

7. Comings and Goings. Inform the tournament director – if possible, before the event—if the player is going to arrive late for a round or miss a round entirely. Many tournaments have forms or special requirements for such situations.

8. Draws. A chess game can end in three possible outcomes: a win, a loss, or a draw. Players should understand the following types of draws so that they can recognize drawn positions when they arise on the board.

a. Stalemate. A stalemate occurs when the player who is on move is not presently in check, but cannot make a legal move with any piece, pawn or king without placing himself into check. Because moving into check is an illegal move, the player cannot make a legal move and the game is a stalemate.

b. Insufficient Mating Material. A king cannot be checkmated by a solo king, or by a king and knight, or by a king and bishop. These pieces are considered insufficient mating material and the game is a draw.

c. Draw by Three-Fold Repetition. If during the course of the game, all of the pieces are arranged in exactly the same position three times, either player may claim a draw by three fold repetition. If the opposing player disagrees, the tournament director should be summoned and the claim proven by replaying the game from the notation sheet. Where the players do not agree, and there is no notation sheet, the draw claim cannot be proven, and the players must play on.

d. 50 Moves Without Progress. A player who is on move may claim a draw when each player has made 50 moves without capturing a piece or moving a pawn. Once again, an accurate notation sheet may need to be consulted to prove this claim if the players do not agree.

e. Insufficient Losing Chances. A player who has a clearly won or drawn position but is low on time (less than five minutes) can request a draw based on insufficient losing chances. This is frequently a difficult calculation requiring a tournament director.

f. Both Players “Flag.” If both players run out of time on their clocks before either player notices and calls out, the game is a draw.

g. Draw By Agreement. At any time during the match, either player may offer a draw. The proper way to do this is to make your move, say “I offer a draw,” then punch the time clock. The opposing player then either accepts or declines the offer.

E. Time Controls and Chess Clocks

Do I need a clock? Many scholastic tournaments require players to bring a chess clock to time their moves. Chess clocks afford each player the same amount of time to complete their part of the game. For example, a tournament with a posted time control of “G/30” allows each player 30 minutes on their clock, so that the maximum amount of time for a game is one hour. Some clocks also have a delay feature. In this case, no time comes off the player’s clock until the time of the delay, typically 5 seconds, has passed. Usually when a clock with a delay feature is used, the time control is adjusted downward by five minutes, so that a G/30 tournament requires players to set their clocks either as G/30 with no delay, or G/25 with a 5 second delay. If both players have a clock, black chooses which clock to use. If only one of the clocks has a delay feature, the one with delay should be used. If a player is late for a round, the opposing player may start his clock when the TD announces it is time for the round to begin.

When using a clock, the player first moves his piece, then pushes his clock with the same hand that moved the piece, stopping his clock and starting his opponent’s. If neither player owns a clock, the tournament director may, at his discretion, either forfeit both players for the round or, more commonly, allow the players to compete and place a clock on their game as the round draws close to the end of the time limit. In the latter case, the clock is then set equally for both players, often with five or ten minutes apiece.

F. Chess Notation

Why notate? As scholastic players gain familiarity with the game, they should learn to take chess notation, in which they record the moves made in their chess games. Notation enables a player to replay their game and thus learn from it. It is also a record that can be shown to a tournament official to help resolve a dispute with an opponent during the round. A player’s ability to make certain claims, such as Draw by Three-Fold Repetition (where the pieces have been in exactly the same position three times during the match), may depend on accurate notation. Learning chess notation also allows a player to read chess books and understand positions.

The standard form used for recording chess moves is called “Algebraic Notation.” In this system, each square on the chess board is identified by a coordinate consisting of both a letter and a number. The letters run across the horizontal portion of the board from A to H, read left to right for white, and the numbers run vertically from 1 to 8 with 1 representing the back rank for white’s pieces. Each move is written according to the piece making the move and the square where the piece lands. For example, if white’s Queen moves one space up the board, the move would be written Qd2. Each piece is identified by its first letter, except for the Knight, which is identified as N to avoid confusion with the King (K). Pawn moves are identified only by the square the pawn lands on. For example, a standard opening pawn move for white would be written as e4. Checks are identified as a +, checkmate as a # or ++, captures as an x, castling king-side as 0-0 and queenside as 0-0-0.

Most scholastic tournaments require players in grades four and above to take notation. If the player does not know how to take notation, the tournament director may allow the game to be played but may assess the non-notating player a time penalty, typically 5 minutes for every 30 minutes of time allowed for the game. If the player knows how to notate but chooses not to, the tournament director may, at his discretion, impose the severe penalty of affording the player only 5 minutes on his clock to complete his entire game. This should serve as a cautionary tale: be prepared to notate. Neither player is required to notate once their game clock gets down to five minutes remaining.

A player may borrow, on his own time, his opponent’s notation book during the round to correct an error in notation. Players may also compare notation after the conclusion of the round to correct any mistakes. This kind of consultation should take place outside of the tournament room to avoid distracting players involved in active games.

G. Byes

What if I need to miss a round? There are two kinds of “byes”: Requested and Assigned. A player may request a bye for a given round if he knows in advance that he will be unavailable to play that round. Most tournaments provide for a half point for a requested bye, except when requested for the last round of the tournament, in which case a bye counts as a loss. Assigned byes may occur when there are an uneven number of players in a section. In this case, because the player is available to play but the tournament is unable to provide an opponent, the player usually receives a full point as if he has played the round and won. Most often, the lowest rated player with the fewest wins is assigned the bye.

On the pairing sheet, the assigned bye is usually indicated with the words “Please Wait” or “See tournament director.” The player then finds a tournament official to let him know that the pairing sheet indicated “please wait” or “see TD” after his name. The official will usually look to see if all of the paired players have shown up for their games. If there is an absent player, the player with the assigned bye will often fill in. Sometimes, the tournament official will pair together players from different sections with assigned byes. When this happens, the game counts for rating points for both players. In the tournament standings, however, the game usually only counts for the player from the higher-rated section, not for the player from the lower-rated section, who gets a point in the tournament as if he had played and won, even if he loses to the higher rated player. Tournament directors have lots of discretion in these situations. Often, the TD cannot find a game for the player with the assigned bye, and he is credited with a win for the tournament without actually playing a game.

H. Eating for Good Chess

What should I eat during a chess tournament? Some parents may be surprised by how hungry their kids get during chess tournaments. It’s sometimes said that kids can burn as much energy playing chess as they do playing sports. Other parents find that their child has no desire to eat all day as tournament stress wreaks havoc on their child’s stomach. Whether or not they feel hungry, chess players burn a lot of energy during a tournament and they require nourishment. Developing healthy eating habits is another valuable life lesson chess can teach kids.

Scan the skittles room after any scholastic chess tournament and you will see a floor awash with candy wrappers, empty chip bags, and pop cans. Sadly, junk food is often all that is available for purchase at scholastic events. Preparing for a grueling day or weekend of chess requires planning, including planning for healthy eating.  Experts recommend a healthy balance of high protein and high carbohydrate foods for optimal performance. Carbohydrates provide glucose to energize the brain and body, while protein improves brain connections and helps to maintain focus. (See Mike Klein’s “The Grandmaster Diet,” Chess Life, December, 2008, p. 20.)

Timing is also important. Most coaches recommend that kids eat something before each round, rather than a large mid-day meal. Eating at least 30 minutes before a round allows time for digestion. At game time, it’s best for the blood to be flowing to the brain, not the stomach! Optimal meals are relatively small, so as not to induce a state of sleepiness. Peanut butter, meat or chicken, cheese and nuts are good options, as are whole wheat breads, fruits or vegetables, and yogurt. A lunch box packed for a day of chess might include a ham or chicken and cheese sandwich or a Caesar salad with chicken, and some combination of bananas, apples, nuts or trail mix, carrot sticks, beef jerky, or yogurt.

Players should stay hydrated, because dehydration can lead to low blood pressure, headaches, lack of concentration, and fatigue. Water is probably the best source of hydration, and is usually readily available at chess tournaments. In some tournaments, water is the only drink allowed on the playing floor. Sports drinks may be high in glucose, which can lead to a sugar high and then low. Fruit juice during the tournament can boost carbs and provide extra energy, but be wary of juices that are high in natural sugars. Vitamin enriched waters might also be helpful, particularly if they are low in sugar and high in B vitamins, which can be depleted during times of stress.

Perhaps the best reason to pack a nutritious array of food offerings for your chess player is to show him that he is supported and loved in his efforts. Knowing that he is providing his brain with the right balance of nutrients may be just the confidence boost he needs to sail through a day of competition. By eating right, he knows that he is giving himself the best chance for success--another great life lesson learned through chess.

I. Chess Etiquette

What behavior is expected? Manners matter, in chess and in life. Players should shake hands before and after the match. The same hand that moves the piece should push the button on the chess clock. If the set is provided by the tournament organizer, both players should set up the pieces for the next round at the conclusion of their match. When castling, players are expected to move the king first, then the rook, using the same hand. When promoting a pawn, the player should move the pawn to the last rank, state which piece he would like it to become (usually a queen), then remove the pawn from the board and replace it with the promoted piece. A player may pause the clock to ask the TD for assistance in finding an extra queen if necessary. When placing an opponent’s king in check, the player is not required to say check, but if he does announce checks, he should do so quietly.

When a checkmate is imminent and unavoidable, the losing player may not stall indefinitely to delay the inevitable. Good sportsmanship means making your move, even if it leads to a loss. We address a number of common situations involving sportsmanship and etiquette in a separate section below.

J. Reporting and Viewing Results

What happens when the game ends? At the end of the round, after resetting the board, the players should go together to the scorekeeper’s table and record their result. Speak clearly and be sure the scorekeeper has understood completely who the players are, who was black and who was white, which board number the game was played on, who won and who lost or that it was a draw. Some tournaments require players to report results by completing a card left on their board and handing it to a tournament official, or writing results on a wall chart at the end of the round.  Players should listen carefully to the announcements made before the first round to learn how to report their results.

Results are generally posted between rounds in one of two forms, commonly referred to as Cross Tables and Wall Charts.

Here’s an example of a few lines from a Cross Table:


XYZ Tournament                     Cross Table, Page 1

No. Name (Team)                      Rate  1   2   3   4   Score

1.  Weasley, Ron (1, HWS)........... 1800  W5  W2  W6  W8  4.0

2.  Bell, Tinker (2, NNL)........... 1600  W3  L1  W9  W7  3.0

3.  Granger, Hermione (3, HWS)...... 1555  L2  L8  -B- W6  2.0

 


In this example, the players are listed by their “Score,” a number corresponding to their wins in the tournament thus far. “Rate” is their rating. Under each numbered column are the results of the player’s games, with “W” and “L” indicating a win or a loss. Weasley won his first game against player #5. Bell lost her second game against player #1. Granger received a bye in her third round (gaining one point). And so on.

A Wall Chart contains similar information, but in a different display. Players may be sequenced according to their scores or by their player number. Here’s an example:


Name/State ID    Group/Team Rate   Rnd 1 Rnd 2 Rnd 3 Rnd 4

------------------------------------------------------------------------------

1. WEASLEY, Ron             |1800 | B 5 | W 2 | B 6 | B 9 |

   15275843       HWS             | 1.0 | 2.0 | 3.0 | 4.0 |

------------------------------------------------------------------------------

2. BELL, Tinker             |1600 | W 3 | B 1 | B 7 | W 8 |

   12576851       NNL             | 1.0 | 1.0 | 2.0 | 3.0 |

------------------------------------------------------------------------------

3. GRANGER, Hermione        |1555 | B 2 | W 9 | BYE | W 6 |

   17685746       HWS             | 0.0 | 0.0 | 1.0 | 2.0 |


Here, USCF ID numbers are displayed beneath each player’s name, and game results are displayed differently and include the color played by each player. “W” here means “White” rather than “Win,” and “B” is “Black.” Underneath those designations is the running score for each player. In Round 1, for example, Weasley played Black against player #5. The “1.0” under that game means Weasley was the winner. Weasley also won his second game, playing White against player #2, and his running score therefore changed to 2.0. Granger lost her first two games (playing Black against player #2 and White against player #9), ending each round with a score of 0.0, but had a bye in the third round, gaining one point. She then won Round 4 playing White against player #6 and gaining another point.
K. Awards, Tiebreaks, and Final Results

How do I find out final results? Once the last round has concluded, the tournament officials will determine the final standings and post the results. Next comes the moment all the kids have been waiting for – the awards ceremony. In most scholastic tournaments, the prizes are trophies. Often, there will be several players who share the same score. In this case, the computer will decide how to order the players for purposes of handing out the trophies in accordance with elaborate tie-breaking computations. The tie-break systems were developed with the idea of determining the strength of the opposition faced by each player. If two players with the same record in the tournament tie according to the first tiebreak computation, then the computer will look to the second tiebreak calculation, and so forth, until the players can be ordered to determine trophy places.

A player’s Solkoff score is the sum of his opponents’ wins in the particular tournament. Like the Solkoff, the Modified Median scoring system adds up all of the wins attained by a player’s opponents, then drops the “least meaningful score.” If a player has a plus score, such as five wins out of seven rounds, the least meaningful score will be the lowest number of wins achieved by his opponents. If a player has an even number of wins and losses, the highest and the lowest scores of his opponents are both dropped from the calculation. If a player has a minus score, such as two wins out of seven rounds, then the least meaningful score to be dropped will be the highest number of wins achieved by any of his opponents. A player’s Cumulative score is the total of that player’s wins after each round. Thus, a player who did not lose until round 5 of a 5 round tournament will have a Cumulative score of 1+2+3+4+4=14.

Typically, the Modified Median is the preferred method of tiebreak and thus, the first one employed to differentiate players within a score group, such as all players with 5.5 wins in a 7- round event. Where players within a score group have the same Modified Median score, then the Solkoff is applied to determine standings. When players within the same score group tie on both their Modified Median and Solkoff scores, they are ranked according to their Cumulative score. (For more on tiebreaks, see Tom Doan, “Those #@$#%%# Tie Breakers: An Explanation.”  There's also a good explanation at http://vtchess.info/Results/Tie_break_rules.htm.

Like it or not, tiebreaks are a necessary evil for chess players. The tiebreak system aims to figure out who played the toughest schedule among players who have the same number of wins for that tournament. Generally, players who lose during early rounds of the tournament will have worse tiebreak scores than players who do not lose until the late rounds. As in so many things in life, players need to focus on what they can control – how they play their games, not where the computer will place them in the final standings based on tiebreaks.

Most directors of USCF-rated tournaments report results to the USCF promptly, often the day the tournament ends. The results, and players’ new ratings, are then available immediately on the USCF website. The final tournament results posted on the USCF website do not reflect the tie-break systems employed, so the posted sequence of players may differ from the tie-break order announced at the event.

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III. Why Chess?

With so many activities offered to kids, ranging from club sports to scouts to music and arts programs, why choose chess? Researchers have studied linkages between chess and academic performance in children, and we summarize the research in our section above called “The Value of Chess.” The results are amazing! Chess has been demonstrated to:

  • Raise IQ and exam scores;
  • Improve mathematical, language and reading skills;
  • Strengthen a child’s memory;
  • Boost spatial and numerical skills; and
  • Develop problem-solving skills.

School systems around the world recognize the value of chess in developing young minds, leading many school districts to incorporate chess into their standard curriculum. In the United States, New York pioneered this trend with the development of the Chess in the Schools program. Other cities, including Detroit, Philadelphia, Miami, Portland, Oregon and Brownsville, Texas have followed New York’s lead, investing hundreds of thousands of dollars into scholastic chess programs. Their efforts have been repaid with higher test scores, fewer disciplinary problems, and a more engaged student body.

Aside from the academic benefits, chess builds character. Players learn to win and lose graciously. When a player loses a round, very often he will have to jump right into the next round, learning resilience. Chess builds friendships both within and outside of the student’s school community. Chess players learn the value of hard work, because even the most naturally gifted chess player can find a tournament that will challenge him and encourage further study. There is always a new level to work towards, a reason to study. Boys and girls are both welcome to compete in scholastic tournaments offered to children ranging in age from kindergarteners through high schoolers. Talented players may even earn chess scholarships to college. Go anywhere in the world, set up a chess board and wait. Soon you will have made a new friend. Chess is a game you can love for a lifetime.

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Written by Kevin Bachler, FIDE Master

If your child is just embarking into the world of competitive chess, if she or he is thinking about playing in that first Saturday tournament, then you, as a parent or a coach, need to prepare yourself as well. For most children, especially those in K-3, a chess tournament will be different than any other sporting event in which they have participated.

Alone. During the game, they are alone. Just them, the opponent, 64 squares, and 32 pieces. No talking. No friends. No physical way to relieve stress. Parents and coaches frequently aren't even allowed in the room. This can be very tough. It can also be very rewarding. As a parent, as a coach, you need to be prepared to offer support and encouragement. Keep the focus on improvement. Don't focus too much on winning, and don't focus on just "survival.” The kids are smart. If you downplay winning, they will know they aren't doing well. Instead, manage their expectations before, during, and after the tournament. Teach them a process of improvement from tournament to tournament, not just from game to game.

A good approach is to have an honest discussion before the tournament about how well the child can do. If they are just learning, focus on keeping accurate chess notation. Explain that there are many good players and a goal of winning one or two games would be VERY good for a first tournament. Create little goals that they can control. Did they get all of their men out in every game? Did they ask themselves before every move what captures or checks there were in the position?

Find, measure, reinforce, and celebrate SMALL, MEASURABLE, and REACHABLE goals for them to work on. Repeat messages consistently: "Our goal (not just their goal!!) is to get better in every tournament. After a while, the winning will come by itself."

Watch the movie Searching for Bobby Fischer with your child. Certainly, some things are exaggerated to help tell a multi-year story in two hours. But remember key points, and, when things get tough in a tournament you can say -- "Hey, remember when Josh had that problem?” Kids get this stuff -- they identify with it, and the examples help them a great deal.

DO NOT tell them what not to do, especially as the last reminder before a game. There isn't a more certain way to make them mess up. Let me illustrate: Don't think about pink elephants. What's the first thing that came to mind? You see, the human brain is wired to think about things, not to avoid thinking about things. So leave them with a positive message. Wrong: "Don't bring your Queen out early.” Right: “Remember, bring all of your men out early, and bring your Queen out last, after all the other pieces are out."

Stress is a big factor. I've had kids that love tournaments that still literally toss their cookies before every game. Find stress relievers. For some kids, a gentle stroke on the back is re-assurance. For others, this lets them know that their parents are nervous about them being nervous -- so it just makes it worse. Learn to re-focus their brain. For one youngster I would make a funny face before every game in the tournament room when no one was looking. It would crack him up, be our secret, and get his mind off the big game.

Reinforce how to correct errors, but believe me, the kids will kick themselves about their mistakes, so you usually don't have to do anything to make this a big point. Tears are o.k. In fact, there are times when, under the right circumstance, I've even encouraged this. Let them know that feeling bad is o.k., and to avoid it next time, here is a positive step that we can take to improve our game. Many kids do very well with this dose of reality so long as you are supportive and they understand that you are there to help them, not to criticize them. Remember, they have no teammates, no bad refs, no weather, nothing else to blame this on. When they lose, they will know it's because they were outplayed, and a realistic approach to improvement offers hope and encouragement for the next game.

Distinguish between stupid moves and the fact that you are not calling the child stupid. We all make mistakes, we all started out as beginners, and it takes time to get better. I will often share a story that as an 11 year old I lost 100 games at Rook odds to a high school friend before I won a single game -- and I became a Master. They can too, but improvement takes time and persistence. Moves can be bad, dumb, stupid, stinky, etc. Children are not.

Most important of all -- have fun. Rejoice and celebrate in your improvements, savor the victories, and have a good time.

Sportsmanship is one of the life skills that can be enhanced through chess. Many parents tell us that chess has improved their child’s self-esteem. Many others tell us that chess has taught their child sportsmanship, including how to deal gracefully with difficult situations and loss.

Our “Guide to Scholastic Tournaments” above addresses etiquette in the context of tournaments. We address the issue at more length in this section, which applies to both club and tournament play. Some of what follows are examples not only of poor sportsmanship, but of rule violations.

Be polite, and get off to a good start. Greet your opponent in a pleasant way with a handshake. You may say, “Hi, my name is…” or “It’s a pleasure to meet you, my name is…” or something similar.

Don’t boast, talk trash, or try to intimidate your opponent. Some players brag about their ratings, comment on their opponents’ ratings, or play psychological games (“I played a guy last month with a rating like yours and blew him away.”) Don’t. Do not say anything that may offend your opponent. Also, avoid expressions, body language or gestures that may offend.

Don’t argue with your opponent. If your opponent breaks a rule and does not correct the move when asked, or you disagree about the move, ask a tournament director or person in charge to make a ruling on the situation. Handling a conflict this way increases the chance that the dispute will be resolved peacefully without anyone wasting emotional energy.

Don’t use outside materials. Use of any notes, printed material, recordings, an additional chessboard or a computer is prohibited. (Some tournament directors allow the use of a Monroi or similar device to record moves.) Violations may result in a time penalty or forfeiture of the game.

Don’t give or ask for advice. You may not ask for advice on a move. Similarly, do not accept unsolicited advice; you may regret it. Those attempting to offer advice should be asked to stop and the tournament director notified.

Don’t be annoying. It can be annoying and distracting to talk to your opponent during a game (see exceptions below). Other annoying behavior includes tapping a pencil or clicking your chess pieces against the table, kicking the table, humming, and muttering, singing or talking to yourself. If your opponent is doing any of these things and does not stop when you ask him, get an adult or a tournament director.

Stay at or near your game when it’s in progress. You may of course leave to use the bathroom, and at most tournaments you are permitted to watch other nearby games while your opponent is making his or her move. However, be sure not to let your own clock run very long after your opponent has moved. Also, while you’re watching the other game, don’t crowd the players or touch the table. Long absences from a game in progress are otherwise not allowed unless you have permission from a tournament director. If you wish to leave because you are resigning, make that clear to your opponent.

Do not discuss your game in progress with anyone. Even after it’s over, discussing or analyzing your game is distracting to other players, so is normally not allowed near games in progress. Find a quiet place outside the playing room. .

Don’t talk with anyone in the playing room except to say check (optional) or checkmate, to make a draw offer, to point out an illegal move, or to talk with a tournament director to request a ruling.

Don’t try to trick your opponent by pretending to have made a bad move (gasping or faking dismay) or falsely announcing check, checkmate, or stalemate.

Do not rush your opponent by saying “hurry up!,” “go!,” “move!” or anything similar.

After your game, be a good winner or loser. Either way, thank your opponent for a good game with a handshake. If you win, do not celebrate in front of your opponent, nor belittle your opponent. If you lose, consider your loss a learning opportunity and think about what you might have done differently. Win or lose, immediately after the game, analyze your written moves with your coach. This is more productive than getting upset. You learn more from a loss than a win, and when you learn you really win.

Be as polite, as clear, and as calm as possible when talking to a tournament director. This will make you more effective in making your point. Keep in mind that tournament directors, although specially trained, are human beings trying their best to enforce the rules and make discretionary rulings. Many of them serve on a volunteer basis to make the tournament a good experience for you. If you disagree with a ruling by an assistant tournament director, you will usually be permitted to speak to your coach or parent and can ask to appeal the ruling to the chief tournament director.

Spectators are usually not allowed in the game room, but some tournament directors allow them. When they are allowed inside, they are observers only. They have no special rights or privileges, and are not allowed to talk out loud, signal, or interfere in any way in games being played. Only the players can enforce rules during their games and get help from a tournament director when needed. It’s best to have spectators at some distance from games, and behind any players with whom they are associated, to avoid any appearance of communication.

Saying “check” is not required, but is considered polite, especially if you are playing with an inexperienced player. If you or your opponent announces checkmate, make sure both of you agree before resetting the board and going to the scorer’s table.

Asking to borrow your opponent’s scoresheet, if you think you may have made an error, is permitted as long as the request is done while your clock is running.

If you wish to offer a draw, first make your move, then simply say “I offer a draw” and hit your clock. Do not extend your hand unless your opponent extends his/hers and accepts the draw. Do not pressure your opponent to accept a draw offer. If the offer is rejected, additional draw offers before the position has changed significantly may be reported to the tournament director as an annoyance.

Black normally has the choice of equipment, unless White’s equipment is more standard. A digital clock with appropriate time delay is the most standard clock. A standard tournament set has Staunton-style pieces with a 3-3/4 inch tall King. A standard board has 2-1/4 inch squares and algebraic characters on the sides to assist in notation.

If you’re late, your opponent may begin the game and start the clock at the beginning of the round. If Black is late, White has choice of equipment.

Skittles games are played in a more relaxed setting. Some people relax the rules and/or tolerate more distractions. Others prefer to stick to the rules and seek to minimize distractions. Either way, you may wish to clarify these issues with your opponent.